![]() ![]() Įlectro-mechanical games (EM games) appeared in arcades in the mid-20th century. Numerous states and cities treated them as amoral playthings for rebellious young people, and banned them into the 1960s and 1970s. When pinball machines with electric lights and displays were introduced in 1933 (but without the user-controller flippers which would not be invented until 1947) these machines were seen as games of luck. With the introduction of electricity and coin-operated machines, they facilitated a viable business. Games of skill were popular amusement-park midway attractions from the 19th century on. Pong is the first commercially successful arcade video game Nevertheless, Japan, China, and Korea retain a strong arcade industry in the present day. The arcade industry had a resurgence from the early 1990s to mid-2000s, including Street Fighter II, Mortal Kombat, and Dance Dance Revolution, but ultimately declined in the Western world as competing home video game consoles such as the Sony PlayStation and Microsoft Xbox increased in their graphics and gameplay capability and decreased in cost. This golden age includes Space Invaders, Pac-Man, and Donkey Kong. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to mid-1980s. Until the late 1990s, arcade video games were the largest and most technologically advanced segment of the video game industry.Įarly prototypical entries Galaxy Game and Computer Space in 1971 established the principle operations for arcade games, and Atari's Pong in 1972 is recognized as the first successful commercial arcade video game. Most arcade video games are coin-operated, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. ![]()
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